I am a Senior Researcher in computer science, specialized in 3D computer graphics and visualization. I have studied computer science at TU Wien, where I received my PhD on the topic of dynamic and probabilistic point-cloud processing in 2017. Since 2018 I am with the Institute of Computer Graphics and Knowledge Visualization at the Faculty for Computer Science and Biomedical Engineering of Graz University of Technology, working on projects of applied geometry processing and interactive visualization. My main research interests include probabilistic geometry processing and representation, rendering and visualization.

Selected Publications

Thermal Conduction Effects on the Accretion-Ejection Mechanism. Outflow Process Investigation
Ghassen Rezgui, Hamed Marzougui, Taieb Lili, Reinhold Preiner, Chiara Ceccobello
Monthly Notices of the Royal Astronomical Society (MNRAS) 2022
Paper
Efficient Point Cloud Skeletonization with Locally Adaptive L1-Medial Projection
Stefan Lengauer, Peter Houska, Reinhold Preiner
World Society for Computer Graphics (WSCG) 2022
Paper
Direct Elastic Unrollings of Painted Pottery Surfaces from Sparse Image Sets
Peter Houska, Stefan Lengauer, Stephan Karl, Reinhold Preiner
GCH 2021
Paper
Real-Time Gaussian-Product Subdivision on the GPU
Alexander Komar and Reinhold Preiner
VMV 2021
Paper
Visual Analysis of Player Interactions in Soccer Games
Ivona Ivkovic-Kihic, Daniel Seebacher, Manuel Stein, Tobias Schreck, Reinhold Preiner
BigVis 2021
Paper
Augmenting Node-Link Diagrams with Topographic Attribute Maps
Reinhold Preiner, Johanna Schmidt, Katharina Krösl, Tobias Schreck, Gabriel Mistelbauer
EuroVis 2020
Paper   Video   Code   News Coverage
Gaussian-Product Subdivision Surfaces
Reinhold Preiner, Tamy Boubekeur, Michael Wimmer
ACM SIGGRAPH 2019
Paper   Video   Code
Elastic Flattening of Painted Pottery Surfaces
Reinhold Preiner, Stephan Karl, Paul Bayer, Tobias Schreck
Eurographics Workshop on Graphics and Cultural Heritage 2018
Paper
Continuous Projection for Fast L1 Reconstruction
R. Preiner, O. Mattausch, M. Arikan, R. Pajarola, M. Wimmer
ACM SIGGRAPH 2014
Paper   Video
AutoSplats: Dynamic Point Cloud Visualization on the GPU
Reinhold Preiner, Stefan Jeschke, Michael Wimmer
Eurographics Symposium on Parallel Graphics and Vision 2012
Paper

Ongoing Research Projects

  • UFO-Project Open Reassembly - Collaborative Assembly of Fragmented Archaeological Artifacts (2023)

Past Projects

  • FWF Project CrossSAVE-CH - Crossmodal Search and Visual Exploration of 3D Cultural Heritage Objects (2018 - 2021)
  • FFG Project VR4CPPS - Virtual Reality for Cognitive Products and Production Systems (2018 - 2021)

Teaching

I am lecturing Master-level courses in 3D Computer Graphics and Simulation and Animation, as well as an introductory course in Computer Graphics. I am also supervising Bachelor and Diploma theses. For a full list of courses, see my course overview in TUGRAZ-online.

711.014
Simulation and Animation
Art
VU
Semester
SS
711.026
3D Computer Graphics and Realism
Art
VU
Semester
WS
711.030
Selected Topics in Interactive and Visual Informations Systems (Immersive and Visual Analytics)
Art
VU
Semester
SS
711.101
Grundlagen der Informatik
Art
VO
Semester
WS
Contact
image/svg+xml
Reinhold Preiner
Dipl.-Ing. Dr.techn. Bakk.rer.soc.oec.
Publications
image/svg+xml
News
image/svg+xml

Our work on Topographic Attribute Maps was recently covered in der Standard.